go-charts/legend.go
2022-06-14 23:07:11 +08:00

202 lines
4.8 KiB
Go

// MIT License
// Copyright (c) 2022 Tree Xie
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
package charts
import (
"strconv"
"strings"
)
type legendPainter struct {
p *Painter
opt *LegendOption
}
const IconRect = "rect"
const IconLineDot = "lineDot"
type LegendOption struct {
Theme ColorPalette
// Text array of legend
Data []string
// Distance between legend component and the left side of the container.
// It can be pixel value: 20, percentage value: 20%,
// or position value: right, center.
Left string
// Distance between legend component and the top side of the container.
// It can be pixel value: 20.
Top string
// Legend marker and text aligning, it can be left or right, default is left.
Align string
// The layout orientation of legend, it can be horizontal or vertical, default is horizontal.
Orient string
// Icon of the legend.
Icon string
// Font size of legend text
FontSize float64
// FontColor color of legend text
FontColor Color
}
func NewLegendOption(labels []string, left ...string) LegendOption {
opt := LegendOption{
Data: labels,
}
if len(left) != 0 {
opt.Left = left[0]
}
return opt
}
func NewLegendPainter(p *Painter, opt LegendOption) *legendPainter {
return &legendPainter{
p: p,
opt: &opt,
}
}
func (l *legendPainter) Render() (Box, error) {
opt := l.opt
theme := opt.Theme
if theme == nil {
theme = l.p.theme
}
if opt.FontSize == 0 {
opt.FontSize = theme.GetFontSize()
}
if opt.FontColor.IsZero() {
opt.FontColor = theme.GetTextColor()
}
if opt.Left == "" {
opt.Left = PositionCenter
}
p := l.p
p.SetTextStyle(Style{
FontSize: opt.FontSize,
FontColor: opt.FontColor,
})
measureList := make([]Box, len(opt.Data))
maxTextWidth := 0
for index, text := range opt.Data {
b := p.MeasureText(text)
if b.Width() > maxTextWidth {
maxTextWidth = b.Width()
}
measureList[index] = b
}
// 计算展示的宽高
width := 0
height := 0
offset := 20
textOffset := 2
legendWidth := 30
legendHeight := 20
for _, item := range measureList {
if opt.Orient == OrientVertical {
height += item.Height()
} else {
width += item.Width()
}
}
if opt.Orient == OrientVertical {
width = maxTextWidth + textOffset + legendWidth
height = offset * len(opt.Data)
} else {
height = legendHeight
offsetValue := (len(opt.Data) - 1) * (offset + textOffset)
allLegendWidth := len(opt.Data) * legendWidth
width += (offsetValue + allLegendWidth)
}
// 计算开始的位置
left := 0
switch opt.Left {
case PositionRight:
left = p.Width() - width
case PositionCenter:
left = (p.Width() - width) >> 1
default:
if strings.HasSuffix(opt.Left, "%") {
value, _ := strconv.Atoi(strings.ReplaceAll(opt.Left, "%", ""))
left = p.Width() * value / 100
} else {
value, _ := strconv.Atoi(opt.Left)
left = value
}
}
top, _ := strconv.Atoi(opt.Top)
x := int(left)
y := int(top) + 10
x0 := x
y0 := y
drawIcon := func(top, left int) int {
if opt.Icon == IconRect {
p.Rect(Box{
Top: top - legendHeight + 4,
Left: left,
Right: left + legendWidth,
Bottom: top - 2,
})
} else {
p.LegendLineDot(Box{
Top: top,
Left: left,
Right: left + legendWidth,
Bottom: top + legendHeight,
})
}
return left + legendWidth
}
for index, text := range opt.Data {
color := theme.GetSeriesColor(index)
p.SetDrawingStyle(Style{
FillColor: color,
StrokeColor: color,
})
if opt.Align != AlignRight {
x0 = drawIcon(y0, x0)
x0 += textOffset
}
p.Text(text, x0, y0)
x0 += measureList[index].Width()
if opt.Align == AlignRight {
x0 += textOffset
x0 = drawIcon(0, x0)
}
if opt.Orient == OrientVertical {
y0 += offset
x0 = x
} else {
x0 += offset
y0 = y
}
}
return Box{
Right: width,
Bottom: height,
}, nil
}