feat: support title render function
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12 changed files with 455 additions and 141 deletions
75
range.go
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75
range.go
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// MIT License
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// Copyright (c) 2022 Tree Xie
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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package charts
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import (
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"math"
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)
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type Range struct {
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divideCount int
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Min float64
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Max float64
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Size int
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Boundary bool
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}
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func NewRange(min, max float64, divideCount int) Range {
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r := math.Abs(max - min)
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// 最小单位计算
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unit := 5
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if r > 100 {
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unit = 20
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}
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unit = int((r/float64(divideCount))/float64(unit))*unit + unit
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if min != 0 {
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min = float64(int(min/float64(unit)) * unit)
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// 如果是小于0,int的时候向上取整了,因此调整
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if min < 0 {
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min -= float64(unit)
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}
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}
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max = min + float64(unit*divideCount)
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return Range{
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Min: min,
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Max: max,
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divideCount: divideCount,
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}
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}
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func (r *Range) getHeight(value float64) int {
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v := 1 - (value-r.Min)/(r.Max-r.Min)
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return int(v * float64(r.Size))
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}
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func (r *Range) getWidth(value float64) int {
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v := value / (r.Max - r.Min)
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// 移至居中
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if r.Boundary &&
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r.divideCount != 0 {
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v += 1 / float64(r.divideCount*2)
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}
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return int(v * float64(r.Size))
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}
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