b713ff85cc
* works more or less * updating comment * removing debugging printf * adding output * tweaks * missed a couple series validations * testing auto coloring * updated output.png * color tests etc. * sanity check tests. * should not use unkeyed fields anyway.
35 lines
570 B
Go
35 lines
570 B
Go
package drawing
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import (
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"testing"
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assert "github.com/blendlabs/go-assert"
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)
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type point struct {
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X, Y float64
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}
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type mockLine struct {
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inner []point
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}
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func (ml *mockLine) LineTo(x, y float64) {
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ml.inner = append(ml.inner, point{x, y})
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}
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func (ml mockLine) Len() int {
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return len(ml.inner)
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}
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func TestTraceQuad(t *testing.T) {
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assert := assert.New(t)
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// Quad
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// x1, y1, cpx1, cpy2, x2, y2 float64
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// do the 9->12 circle segment
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quad := []float64{10, 20, 20, 20, 20, 10}
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liner := &mockLine{}
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TraceQuad(liner, quad, 0.5)
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assert.NotZero(liner.Len())
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}
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