go-chart/sequence/random.go
Will Charczuk 674e75d285 snapshot
2017-04-29 22:44:17 -07:00

50 lines
1,013 B
Go

package sequence
import (
"math"
"math/rand"
)
// Random is a random number sequence generator.
type Random struct {
rnd *rand.Rand
scale *float64
average *float64
len *int
}
// Len returns the number of elements that will be generated.
func (r *Random) Len() int {
if r.len != nil {
return *r.len
}
return math.MaxInt32
}
// GetValue returns the value.
func (r *Random) GetValue(_ int) float64 {
if r.average != nil && r.scale != nil {
return *r.average + *r.scale - (r.rnd.Float64() * (2 * *r.scale))
} else if r.scale != nil {
return r.rnd.Float64() * *r.scale
}
return r.rnd.Float64()
}
// WithLen sets a maximum len
func (r *Random) WithLen(length int) *Random {
r.len = &length
return r
}
// WithScale sets the scale and returns the Random.
func (r *Random) WithScale(scale float64) *Random {
r.scale = &scale
return r
}
// WithAverage sets the average and returns the Random.
func (r *Random) WithAverage(average float64) *Random {
r.average = &average
return r
}