281 lines
9 KiB
Go
281 lines
9 KiB
Go
package drawing
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import (
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"errors"
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"image"
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"image/color"
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"math"
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"github.com/golang/freetype/raster"
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"github.com/golang/freetype/truetype"
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"golang.org/x/image/draw"
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"golang.org/x/image/font"
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"golang.org/x/image/math/fixed"
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)
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// NewRasterGraphicContext creates a new Graphic context from an image.
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func NewRasterGraphicContext(img draw.Image) (*RasterGraphicContext, error) {
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var painter Painter
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switch selectImage := img.(type) {
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case *image.RGBA:
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painter = raster.NewRGBAPainter(selectImage)
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default:
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return nil, errors.New("NewRasterGraphicContext() :: invalid image type")
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}
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return NewRasterGraphicContextWithPainter(img, painter), nil
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}
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// NewRasterGraphicContextWithPainter creates a new Graphic context from an image and a Painter (see Freetype-go)
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func NewRasterGraphicContextWithPainter(img draw.Image, painter Painter) *RasterGraphicContext {
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width, height := img.Bounds().Dx(), img.Bounds().Dy()
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return &RasterGraphicContext{
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NewStackGraphicContext(),
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img,
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painter,
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raster.NewRasterizer(width, height),
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raster.NewRasterizer(width, height),
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&truetype.GlyphBuf{},
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DefaultDPI,
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}
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}
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// RasterGraphicContext is the implementation of GraphicContext for a raster image
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type RasterGraphicContext struct {
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*StackGraphicContext
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img draw.Image
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painter Painter
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fillRasterizer *raster.Rasterizer
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strokeRasterizer *raster.Rasterizer
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glyphBuf *truetype.GlyphBuf
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DPI float64
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}
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// SetDPI sets the screen resolution in dots per inch.
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func (rgc *RasterGraphicContext) SetDPI(dpi float64) {
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rgc.DPI = dpi
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rgc.recalc()
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}
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// GetDPI returns the resolution of the Image GraphicContext
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func (rgc *RasterGraphicContext) GetDPI() float64 {
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return rgc.DPI
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}
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// Clear fills the current canvas with a default transparent color
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func (rgc *RasterGraphicContext) Clear() {
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width, height := rgc.img.Bounds().Dx(), rgc.img.Bounds().Dy()
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rgc.ClearRect(0, 0, width, height)
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}
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// ClearRect fills the current canvas with a default transparent color at the specified rectangle
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func (rgc *RasterGraphicContext) ClearRect(x1, y1, x2, y2 int) {
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imageColor := image.NewUniform(rgc.current.FillColor)
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draw.Draw(rgc.img, image.Rect(x1, y1, x2, y2), imageColor, image.ZP, draw.Over)
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}
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// DrawImage draws the raster image in the current canvas
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func (rgc *RasterGraphicContext) DrawImage(img image.Image) {
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DrawImage(img, rgc.img, rgc.current.Tr, draw.Over, BilinearFilter)
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}
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// FillString draws the text at point (0, 0)
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func (rgc *RasterGraphicContext) FillString(text string) (cursor float64, err error) {
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cursor, err = rgc.FillStringAt(text, 0, 0)
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return
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}
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// FillStringAt draws the text at the specified point (x, y)
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func (rgc *RasterGraphicContext) FillStringAt(text string, x, y float64) (cursor float64, err error) {
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cursor, err = rgc.CreateStringPath(text, x, y)
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rgc.Fill()
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return
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}
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// StrokeString draws the contour of the text at point (0, 0)
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func (rgc *RasterGraphicContext) StrokeString(text string) (cursor float64, err error) {
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cursor, err = rgc.StrokeStringAt(text, 0, 0)
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return
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}
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// StrokeStringAt draws the contour of the text at point (x, y)
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func (rgc *RasterGraphicContext) StrokeStringAt(text string, x, y float64) (cursor float64, err error) {
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cursor, err = rgc.CreateStringPath(text, x, y)
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rgc.Stroke()
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return
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}
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func (rgc *RasterGraphicContext) drawGlyph(glyph truetype.Index, dx, dy float64) error {
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if err := rgc.glyphBuf.Load(rgc.current.Font, fixed.Int26_6(rgc.current.Scale), glyph, font.HintingNone); err != nil {
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return err
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}
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e0 := 0
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for _, e1 := range rgc.glyphBuf.Ends {
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DrawContour(rgc, rgc.glyphBuf.Points[e0:e1], dx, dy)
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e0 = e1
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}
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return nil
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}
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// CreateStringPath creates a path from the string s at x, y, and returns the string width.
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// The text is placed so that the left edge of the em square of the first character of s
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// and the baseline intersect at x, y. The majority of the affected pixels will be
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// above and to the right of the point, but some may be below or to the left.
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// For example, drawing a string that starts with a 'J' in an italic font may
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// affect pixels below and left of the point.
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func (rgc *RasterGraphicContext) CreateStringPath(s string, x, y float64) (cursor float64, err error) {
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f := rgc.GetFont()
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if f == nil {
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err = errors.New("No font loaded, cannot continue")
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return
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}
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rgc.recalc()
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startx := x
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prev, hasPrev := truetype.Index(0), false
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for _, rc := range s {
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index := f.Index(rc)
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if hasPrev {
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x += fUnitsToFloat64(f.Kern(fixed.Int26_6(rgc.current.Scale), prev, index))
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}
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err = rgc.drawGlyph(index, x, y)
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if err != nil {
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cursor = x - startx
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return
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}
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x += fUnitsToFloat64(f.HMetric(fixed.Int26_6(rgc.current.Scale), index).AdvanceWidth)
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prev, hasPrev = index, true
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}
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cursor = x - startx
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return
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}
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// GetStringBounds returns the approximate points bounds of a string.
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// It will be required to convert points to pixels for measurement.
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func (rgc *RasterGraphicContext) GetStringBounds(s string) (left, top, right, bottom float64, err error) {
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f := rgc.GetFont()
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if f == nil {
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err = errors.New("No font loaded, cannot continue")
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return
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}
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rgc.recalc()
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cursor := 0.0
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prev, hasPrev := truetype.Index(0), false
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for _, rc := range s {
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index := f.Index(rc)
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if hasPrev {
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cursor += fUnitsToFloat64(f.Kern(fixed.Int26_6(rgc.current.Scale), prev, index))
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}
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if err = rgc.glyphBuf.Load(rgc.current.Font, fixed.Int26_6(rgc.current.Scale), index, font.HintingNone); err != nil {
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return
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}
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e0 := 0
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for _, e1 := range rgc.glyphBuf.Ends {
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ps := rgc.glyphBuf.Points[e0:e1]
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for _, p := range ps {
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x, y := pointToF64Point(p)
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top = math.Min(top, y)
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bottom = math.Max(bottom, y)
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left = math.Min(left, x+cursor)
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right = math.Max(right, x+cursor)
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}
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e0 = e1
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}
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cursor += fUnitsToFloat64(f.HMetric(fixed.Int26_6(rgc.current.Scale), index).AdvanceWidth)
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prev, hasPrev = index, true
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}
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return
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}
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// recalc recalculates scale and bounds values from the font size, screen
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// resolution and font metrics, and invalidates the glyph cache.
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func (rgc *RasterGraphicContext) recalc() {
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rgc.current.Scale = rgc.current.FontSizePoints * float64(rgc.DPI)
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}
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// SetFont sets the font used to draw text.
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func (rgc *RasterGraphicContext) SetFont(font *truetype.Font) {
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rgc.current.Font = font
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}
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// GetFont returns the font used to draw text.
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func (rgc *RasterGraphicContext) GetFont() *truetype.Font {
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return rgc.current.Font
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}
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// SetFontSize sets the font size in points (as in ``a 12 point font'').
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func (rgc *RasterGraphicContext) SetFontSize(fontSizePoints float64) {
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rgc.current.FontSizePoints = fontSizePoints
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rgc.recalc()
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}
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func (rgc *RasterGraphicContext) paint(rasterizer *raster.Rasterizer, color color.Color) {
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rgc.painter.SetColor(color)
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rasterizer.Rasterize(rgc.painter)
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rasterizer.Clear()
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rgc.current.Path.Clear()
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}
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// Stroke strokes the paths with the color specified by SetStrokeColor
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func (rgc *RasterGraphicContext) Stroke(paths ...*Path) {
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paths = append(paths, rgc.current.Path)
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rgc.strokeRasterizer.UseNonZeroWinding = true
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stroker := NewLineStroker(rgc.current.Cap, rgc.current.Join, Transformer{Tr: rgc.current.Tr, Flattener: FtLineBuilder{Adder: rgc.strokeRasterizer}})
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stroker.HalfLineWidth = rgc.current.LineWidth / 2
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var liner Flattener
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if rgc.current.Dash != nil && len(rgc.current.Dash) > 0 {
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liner = NewDashVertexConverter(rgc.current.Dash, rgc.current.DashOffset, stroker)
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} else {
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liner = stroker
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}
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for _, p := range paths {
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Flatten(p, liner, rgc.current.Tr.GetScale())
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}
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rgc.paint(rgc.strokeRasterizer, rgc.current.StrokeColor)
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}
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// Fill fills the paths with the color specified by SetFillColor
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func (rgc *RasterGraphicContext) Fill(paths ...*Path) {
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paths = append(paths, rgc.current.Path)
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rgc.fillRasterizer.UseNonZeroWinding = rgc.current.FillRule == FillRuleWinding
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flattener := Transformer{Tr: rgc.current.Tr, Flattener: FtLineBuilder{Adder: rgc.fillRasterizer}}
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for _, p := range paths {
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Flatten(p, flattener, rgc.current.Tr.GetScale())
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}
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rgc.paint(rgc.fillRasterizer, rgc.current.FillColor)
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}
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// FillStroke first fills the paths and than strokes them
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func (rgc *RasterGraphicContext) FillStroke(paths ...*Path) {
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paths = append(paths, rgc.current.Path)
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rgc.fillRasterizer.UseNonZeroWinding = rgc.current.FillRule == FillRuleWinding
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rgc.strokeRasterizer.UseNonZeroWinding = true
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flattener := Transformer{Tr: rgc.current.Tr, Flattener: FtLineBuilder{Adder: rgc.fillRasterizer}}
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stroker := NewLineStroker(rgc.current.Cap, rgc.current.Join, Transformer{Tr: rgc.current.Tr, Flattener: FtLineBuilder{Adder: rgc.strokeRasterizer}})
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stroker.HalfLineWidth = rgc.current.LineWidth / 2
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var liner Flattener
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if rgc.current.Dash != nil && len(rgc.current.Dash) > 0 {
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liner = NewDashVertexConverter(rgc.current.Dash, rgc.current.DashOffset, stroker)
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} else {
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liner = stroker
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}
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demux := DemuxFlattener{Flatteners: []Flattener{flattener, liner}}
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for _, p := range paths {
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Flatten(p, demux, rgc.current.Tr.GetScale())
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}
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// Fill
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rgc.paint(rgc.fillRasterizer, rgc.current.FillColor)
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// Stroke
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rgc.paint(rgc.strokeRasterizer, rgc.current.StrokeColor)
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}
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