package seq import ( "testing" assert "github.com/blend/go-sdk/assert" ) func TestSequenceEach(t *testing.T) { assert := assert.New(t) values := Seq{NewArray(1, 2, 3, 4)} values.Each(func(i int, v float64) { assert.Equal(i, v-1) }) } func TestSequenceMap(t *testing.T) { assert := assert.New(t) values := Seq{NewArray(1, 2, 3, 4)} mapped := values.Map(func(i int, v float64) float64 { assert.Equal(i, v-1) return v * 2 }) assert.Equal(4, mapped.Len()) } func TestSequenceFoldLeft(t *testing.T) { assert := assert.New(t) values := Seq{NewArray(1, 2, 3, 4)} ten := values.FoldLeft(func(_ int, vp, v float64) float64 { return vp + v }) assert.Equal(10, ten) orderTest := Seq{NewArray(10, 3, 2, 1)} four := orderTest.FoldLeft(func(_ int, vp, v float64) float64 { return vp - v }) assert.Equal(4, four) } func TestSequenceFoldRight(t *testing.T) { assert := assert.New(t) values := Seq{NewArray(1, 2, 3, 4)} ten := values.FoldRight(func(_ int, vp, v float64) float64 { return vp + v }) assert.Equal(10, ten) orderTest := Seq{NewArray(10, 3, 2, 1)} notFour := orderTest.FoldRight(func(_ int, vp, v float64) float64 { return vp - v }) assert.Equal(-14, notFour) } func TestSequenceSum(t *testing.T) { assert := assert.New(t) values := Seq{NewArray(1, 2, 3, 4)} assert.Equal(10, values.Sum()) } func TestSequenceAverage(t *testing.T) { assert := assert.New(t) values := Seq{NewArray(1, 2, 3, 4)} assert.Equal(2.5, values.Average()) valuesOdd := Seq{NewArray(1, 2, 3, 4, 5)} assert.Equal(3, valuesOdd.Average()) } func TestSequenceVariance(t *testing.T) { assert := assert.New(t) values := Seq{NewArray(1, 2, 3, 4, 5)} assert.Equal(2, values.Variance()) } func TestSequenceNormalize(t *testing.T) { assert := assert.New(t) normalized := Values(1, 2, 3, 4, 5).Normalize().Array() assert.NotEmpty(normalized) assert.Len(normalized, 5) assert.Equal(0, normalized[0]) assert.Equal(0.25, normalized[1]) assert.Equal(1, normalized[4]) }