package chart // LinearRange returns an array of values representing the range from start to end, incremented by 1.0. func LinearRange(start, end float64) []float64 { return Seq[float64]{NewLinearSequence().WithStart(start).WithEnd(end).WithStep(1.0)}.Values() } // LinearRangeWithStep returns the array values of a linear seq with a given start, end and optional step. func LinearRangeWithStep(start, end, step float64) []float64 { return Seq[float64]{NewLinearSequence().WithStart(start).WithEnd(end).WithStep(step)}.Values() } // NewLinearSequence returns a new linear generator. func NewLinearSequence() *LinearSeq { return &LinearSeq{step: 1.0} } // LinearSeq is a stepwise generator. type LinearSeq struct { start float64 end float64 step float64 } // Start returns the start value. func (lg LinearSeq) Start() float64 { return lg.start } // End returns the end value. func (lg LinearSeq) End() float64 { return lg.end } // Step returns the step value. func (lg LinearSeq) Step() float64 { return lg.step } // Len returns the number of elements in the seq. func (lg LinearSeq) Len() int { if lg.start < lg.end { return int((lg.end-lg.start)/lg.step) + 1 } return int((lg.start-lg.end)/lg.step) + 1 } // GetValue returns the value at a given index. func (lg LinearSeq) GetValue(index int) float64 { fi := float64(index) if lg.start < lg.end { return lg.start + (fi * lg.step) } return lg.start - (fi * lg.step) } // WithStart sets the start and returns the linear generator. func (lg *LinearSeq) WithStart(start float64) *LinearSeq { lg.start = start return lg } // WithEnd sets the end and returns the linear generator. func (lg *LinearSeq) WithEnd(end float64) *LinearSeq { lg.end = end return lg } // WithStep sets the step and returns the linear generator. func (lg *LinearSeq) WithStep(step float64) *LinearSeq { lg.step = step return lg }