readme updates.

This commit is contained in:
Will Charczuk 2016-07-10 11:30:51 -07:00
parent 12a64410f6
commit fb347298c5
2 changed files with 23 additions and 7 deletions

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@ -27,25 +27,41 @@ The chart code to produce the above is as follows:
graph := chart.Chart{
Width: 1024,
Height: 400,
Axes: chart.Style{
YAxis: chart.YAxis {
Style: chart.Style{
Show: true,
},
FinalValueLabel: chart.Style{
},
XAxis: chart.XAxis {
Style: chart.Style{
Show: true,
},
},
Series: []chart.Series{
chart.TimeSeries{
XValues: xvalues,
YValues: yvalues,
},
chart.AnnotationSeries{
Name: "Last Value,
Style: chart.Style{
Show: true,
StrokeColor: chart.DefaultSeriesStrokeColors[0],
},
Annotations: []chart.Annotation{
chart.Annotation{
X: float64(xvalues[len(xvalues)-1].Unix()), //todo: helpers for this.
Y: yvalues[len(yvalues)-1],
Label: chart.FloatValueFormatter(yvalues[len(yvalues)-1]),
},
},
},
},
}
graph.Render(chart.PNG, buffer) //thats it!
```
The key areas to note are that we have to explicitly turn on two features, the axes and the last value label. When calling `.Render(..)` we add a parameter, `chart.PNG` that tells the renderer to use a raster renderer (in this case, an awesome library called `draw2d`).
Another option is to use `chart.SVG` which will use the vector renderer and create an svg representation of the chart.
The key areas to note are that we have to explicitly turn on two features, the axes and add the last value label annotation series. When calling `.Render(..)` we add a parameter, `chart.PNG` that tells the renderer to use a raster renderer. Another option is to use `chart.SVG` which will use the vector renderer and create an svg representation of the chart.
# Alternate Usage

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