readme updates.
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README.md
26
README.md
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@ -27,25 +27,41 @@ The chart code to produce the above is as follows:
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graph := chart.Chart{
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Width: 1024,
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Height: 400,
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Axes: chart.Style{
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YAxis: chart.YAxis {
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Style: chart.Style{
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Show: true,
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},
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FinalValueLabel: chart.Style{
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},
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XAxis: chart.XAxis {
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Style: chart.Style{
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Show: true,
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},
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},
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Series: []chart.Series{
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chart.TimeSeries{
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XValues: xvalues,
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YValues: yvalues,
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},
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chart.AnnotationSeries{
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Name: "Last Value,
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Style: chart.Style{
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Show: true,
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StrokeColor: chart.DefaultSeriesStrokeColors[0],
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},
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Annotations: []chart.Annotation{
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chart.Annotation{
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X: float64(xvalues[len(xvalues)-1].Unix()), //todo: helpers for this.
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Y: yvalues[len(yvalues)-1],
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Label: chart.FloatValueFormatter(yvalues[len(yvalues)-1]),
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},
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},
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},
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},
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}
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graph.Render(chart.PNG, buffer) //thats it!
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```
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The key areas to note are that we have to explicitly turn on two features, the axes and the last value label. When calling `.Render(..)` we add a parameter, `chart.PNG` that tells the renderer to use a raster renderer (in this case, an awesome library called `draw2d`).
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Another option is to use `chart.SVG` which will use the vector renderer and create an svg representation of the chart.
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The key areas to note are that we have to explicitly turn on two features, the axes and add the last value label annotation series. When calling `.Render(..)` we add a parameter, `chart.PNG` that tells the renderer to use a raster renderer. Another option is to use `chart.SVG` which will use the vector renderer and create an svg representation of the chart.
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# Alternate Usage
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