Adds the ability to draw an XY scatter plot. (#27)

* works more or less

* updating comment

* removing debugging printf

* adding output

* tweaks

* missed a couple series validations

* testing auto coloring

* updated output.png

* color tests etc.

* sanity check tests.

* should not use unkeyed fields anyway.
This commit is contained in:
Will Charczuk 2017-03-05 16:54:40 -08:00 committed by GitHub
parent 17b28beae8
commit b713ff85cc
22 changed files with 511 additions and 72 deletions

View file

@ -46,12 +46,20 @@ func ColorFromHex(hex string) Color {
return c
}
// ColorFromAlphaMixedRGBA returns the system alpha mixed rgba values.
func ColorFromAlphaMixedRGBA(r, g, b, a uint32) Color {
fa := float64(a) / 255.0
var c Color
c.R = uint8(float64(r) / fa)
c.G = uint8(float64(g) / fa)
c.B = uint8(float64(b) / fa)
c.A = uint8(a | (a >> 8))
return c
}
// Color is our internal color type because color.Color is bullshit.
type Color struct {
R uint8
G uint8
B uint8
A uint8
R, G, B, A uint8
}
// RGBA returns the color as a pre-alpha mixed color set.
@ -88,6 +96,24 @@ func (c Color) WithAlpha(a uint8) Color {
}
}
// Equals returns true if the color equals another.
func (c Color) Equals(other Color) bool {
return c.R == other.R &&
c.G == other.G &&
c.B == other.B &&
c.A == other.A
}
// AverageWith averages two colors.
func (c Color) AverageWith(other Color) Color {
return Color{
R: (c.R + other.R) >> 1,
G: (c.G + other.G) >> 1,
B: (c.B + other.B) >> 1,
A: c.A,
}
}
// String returns a css string representation of the color.
func (c Color) String() string {
fa := float64(c.A) / float64(255)