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3 changed files with 15 additions and 5 deletions
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@ -40,7 +40,7 @@ func minMax(x, y float64) (min, max float64) {
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return x, y
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}
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// Transform applies the transformation matrix to the rectangle represented by the min and the max point of the rectangle
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// TransformRectangle applies the transformation matrix to the rectangle represented by the min and the max point of the rectangle
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func (tr Matrix) TransformRectangle(x0, y0, x2, y2 float64) (nx0, ny0, nx2, ny2 float64) {
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points := []float64{x0, y0, x2, y0, x2, y2, x0, y2}
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tr.Transform(points)
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@ -129,6 +129,7 @@ func (tr *Matrix) Inverse() {
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tr[5] = (tr1*tr4 - tr0*tr5) / d
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}
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// Copy copies the matrix.
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func (tr Matrix) Copy() Matrix {
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var result Matrix
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copy(result[:], tr[:])
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@ -174,12 +175,12 @@ func (tr *Matrix) Rotate(angle float64) {
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tr[3] = t3
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}
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// GetTranslation
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// GetTranslation gets the matrix traslation.
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func (tr Matrix) GetTranslation() (x, y float64) {
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return tr[4], tr[5]
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}
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// GetScaling
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// GetScaling gets the matrix scaling.
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func (tr Matrix) GetScaling() (x, y float64) {
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return tr[0], tr[3]
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}
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@ -194,9 +195,9 @@ func (tr Matrix) GetScale() float64 {
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// ******************** Testing ********************
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// Equals tests if a two transformation are equal. A tolerance is applied when comparing matrix elements.
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func (tr1 Matrix) Equals(tr2 Matrix) bool {
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func (tr Matrix) Equals(tr2 Matrix) bool {
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for i := 0; i < 6; i = i + 1 {
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if !fequals(tr1[i], tr2[i]) {
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if !fequals(tr[i], tr2[i]) {
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return false
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}
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}
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