go-chart/draw.go

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package chart
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import "math"
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var (
// Draw contains helpers for drawing common objects.
Draw = &draw{}
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)
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type draw struct{}
// LineSeries draws a line series with a renderer.
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func (d draw) LineSeries(r Renderer, canvasBox Box, xrange, yrange Range, style Style, vs ValueProvider) {
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if vs.Len() == 0 {
return
}
cb := canvasBox.Bottom
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cl := canvasBox.Left
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v0x, v0y := vs.GetValue(0)
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x0 := cl + xrange.Translate(v0x)
y0 := cb - yrange.Translate(v0y)
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yv0 := yrange.Translate(0)
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var vx, vy float64
var x, y int
if style.ShouldDrawStroke() && style.ShouldDrawFill() {
style.GetFillOptions().WriteDrawingOptionsToRenderer(r)
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r.MoveTo(x0, y0)
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for i := 1; i < vs.Len(); i++ {
vx, vy = vs.GetValue(i)
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x = cl + xrange.Translate(vx)
y = cb - yrange.Translate(vy)
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r.LineTo(x, y)
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}
r.LineTo(x, Math.MinInt(cb, cb-yv0))
r.LineTo(x0, Math.MinInt(cb, cb-yv0))
r.LineTo(x0, y0)
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r.Fill()
}
if style.ShouldDrawStroke() {
style.GetStrokeOptions().WriteDrawingOptionsToRenderer(r)
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r.MoveTo(x0, y0)
for i := 1; i < vs.Len(); i++ {
vx, vy = vs.GetValue(i)
x = cl + xrange.Translate(vx)
y = cb - yrange.Translate(vy)
r.LineTo(x, y)
}
r.Stroke()
}
if style.ShouldDrawDot() {
dotWidth := style.GetDotWidth()
style.GetDotOptions().WriteDrawingOptionsToRenderer(r)
for i := 0; i < vs.Len(); i++ {
vx, vy = vs.GetValue(i)
x = cl + xrange.Translate(vx)
y = cb - yrange.Translate(vy)
r.Circle(dotWidth, x, y)
r.FillStroke()
}
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}
}
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// BoundedSeries draws a series that implements BoundedValueProvider.
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func (d draw) BoundedSeries(r Renderer, canvasBox Box, xrange, yrange Range, style Style, bbs BoundedValueProvider, drawOffsetIndexes ...int) {
drawOffsetIndex := 0
if len(drawOffsetIndexes) > 0 {
drawOffsetIndex = drawOffsetIndexes[0]
}
cb := canvasBox.Bottom
cl := canvasBox.Left
v0x, v0y1, v0y2 := bbs.GetBoundedValue(0)
x0 := cl + xrange.Translate(v0x)
y0 := cb - yrange.Translate(v0y1)
var vx, vy1, vy2 float64
var x, y int
xvalues := make([]float64, bbs.Len())
xvalues[0] = v0x
y2values := make([]float64, bbs.Len())
y2values[0] = v0y2
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style.GetFillAndStrokeOptions().WriteToRenderer(r)
r.MoveTo(x0, y0)
for i := 1; i < bbs.Len(); i++ {
vx, vy1, vy2 = bbs.GetBoundedValue(i)
xvalues[i] = vx
y2values[i] = vy2
x = cl + xrange.Translate(vx)
y = cb - yrange.Translate(vy1)
if i > drawOffsetIndex {
r.LineTo(x, y)
} else {
r.MoveTo(x, y)
}
}
y = cb - yrange.Translate(vy2)
r.LineTo(x, y)
for i := bbs.Len() - 1; i >= drawOffsetIndex; i-- {
vx, vy2 = xvalues[i], y2values[i]
x = cl + xrange.Translate(vx)
y = cb - yrange.Translate(vy2)
r.LineTo(x, y)
}
r.Close()
r.FillStroke()
}
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// HistogramSeries draws a value provider as boxes from 0.
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func (d draw) HistogramSeries(r Renderer, canvasBox Box, xrange, yrange Range, style Style, vs ValueProvider, barWidths ...int) {
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if vs.Len() == 0 {
return
}
//calculate bar width?
seriesLength := vs.Len()
barWidth := int(math.Floor(float64(xrange.GetDomain()) / float64(seriesLength)))
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if len(barWidths) > 0 {
barWidth = barWidths[0]
}
cb := canvasBox.Bottom
cl := canvasBox.Left
//foreach datapoint, draw a box.
for index := 0; index < seriesLength; index++ {
vx, vy := vs.GetValue(index)
y0 := yrange.Translate(0)
x := cl + xrange.Translate(vx)
y := yrange.Translate(vy)
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d.Box(r, Box{
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Top: cb - y0,
Left: x - (barWidth >> 1),
Right: x + (barWidth >> 1),
Bottom: cb - y,
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}, style)
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}
}
// MeasureAnnotation measures how big an annotation would be.
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func (d draw) MeasureAnnotation(r Renderer, canvasBox Box, style Style, lx, ly int, label string) Box {
style.WriteToRenderer(r)
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defer r.ResetStyle()
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textBox := r.MeasureText(label)
textWidth := textBox.Width()
textHeight := textBox.Height()
halfTextHeight := textHeight >> 1
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pt := style.Padding.GetTop(DefaultAnnotationPadding.Top)
pl := style.Padding.GetLeft(DefaultAnnotationPadding.Left)
pr := style.Padding.GetRight(DefaultAnnotationPadding.Right)
pb := style.Padding.GetBottom(DefaultAnnotationPadding.Bottom)
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strokeWidth := style.GetStrokeWidth()
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top := ly - (pt + halfTextHeight)
right := lx + pl + pr + textWidth + DefaultAnnotationDeltaWidth + int(strokeWidth)
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bottom := ly + (pb + halfTextHeight)
return Box{
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Top: top,
Left: lx,
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Right: right,
Bottom: bottom,
}
}
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// Annotation draws an anotation with a renderer.
func (d draw) Annotation(r Renderer, canvasBox Box, style Style, lx, ly int, label string) {
style.GetTextOptions().WriteToRenderer(r)
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defer r.ResetStyle()
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textBox := r.MeasureText(label)
textWidth := textBox.Width()
halfTextHeight := textBox.Height() >> 1
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style.GetFillAndStrokeOptions().WriteToRenderer(r)
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pt := style.Padding.GetTop(DefaultAnnotationPadding.Top)
pl := style.Padding.GetLeft(DefaultAnnotationPadding.Left)
pr := style.Padding.GetRight(DefaultAnnotationPadding.Right)
pb := style.Padding.GetBottom(DefaultAnnotationPadding.Bottom)
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textX := lx + pl + DefaultAnnotationDeltaWidth
textY := ly + halfTextHeight
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ltx := lx + DefaultAnnotationDeltaWidth
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lty := ly - (pt + halfTextHeight)
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rtx := lx + pl + pr + textWidth + DefaultAnnotationDeltaWidth
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rty := ly - (pt + halfTextHeight)
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rbx := lx + pl + pr + textWidth + DefaultAnnotationDeltaWidth
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rby := ly + (pb + halfTextHeight)
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lbx := lx + DefaultAnnotationDeltaWidth
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lby := ly + (pb + halfTextHeight)
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r.MoveTo(lx, ly)
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r.LineTo(ltx, lty)
r.LineTo(rtx, rty)
r.LineTo(rbx, rby)
r.LineTo(lbx, lby)
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r.LineTo(lx, ly)
r.Close()
r.FillStroke()
style.GetTextOptions().WriteToRenderer(r)
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r.Text(label, textX, textY)
}
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// Box draws a box with a given style.
func (d draw) Box(r Renderer, b Box, s Style) {
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s.GetFillAndStrokeOptions().WriteToRenderer(r)
defer r.ResetStyle()
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r.MoveTo(b.Left, b.Top)
r.LineTo(b.Right, b.Top)
r.LineTo(b.Right, b.Bottom)
r.LineTo(b.Left, b.Bottom)
r.LineTo(b.Left, b.Top)
r.FillStroke()
}
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func (d draw) BoxRotated(r Renderer, b Box, thetaDegrees float64, s Style) {
d.BoxCorners(r, b.Corners().Rotate(thetaDegrees), s)
}
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func (d draw) BoxCorners(r Renderer, bc BoxCorners, s Style) {
s.GetFillAndStrokeOptions().WriteToRenderer(r)
defer r.ResetStyle()
r.MoveTo(bc.TopLeft.X, bc.TopLeft.Y)
r.LineTo(bc.TopRight.X, bc.TopRight.Y)
r.LineTo(bc.BottomRight.X, bc.BottomRight.Y)
r.LineTo(bc.BottomLeft.X, bc.BottomLeft.Y)
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r.Close()
r.FillStroke()
}
// DrawText draws text with a given style.
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func (d draw) Text(r Renderer, text string, x, y int, style Style) {
style.GetTextOptions().WriteToRenderer(r)
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defer r.ResetStyle()
r.Text(text, x, y)
}
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func (d draw) MeasureText(r Renderer, text string, style Style) Box {
style.GetTextOptions().WriteToRenderer(r)
defer r.ResetStyle()
return r.MeasureText(text)
}
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// TextWithin draws the text within a given box.
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func (d draw) TextWithin(r Renderer, text string, box Box, style Style) {
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style.GetTextOptions().WriteToRenderer(r)
defer r.ResetStyle()
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lines := Text.WrapFit(r, text, box.Width(), style)
linesBox := Text.MeasureLines(r, lines, style)
y := box.Top
switch style.GetTextVerticalAlign() {
case TextVerticalAlignBottom, TextVerticalAlignBaseline: // i have to build better baseline handling into measure text
y = y - linesBox.Height()
case TextVerticalAlignMiddle, TextVerticalAlignMiddleBaseline:
y = (y - linesBox.Height()) >> 1
}
var tx, ty int
for _, line := range lines {
lineBox := r.MeasureText(line)
switch style.GetTextHorizontalAlign() {
case TextHorizontalAlignCenter:
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tx = box.Left + ((box.Width() - lineBox.Width()) >> 1)
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case TextHorizontalAlignRight:
tx = box.Right - lineBox.Width()
default:
tx = box.Left
}
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if style.TextRotationDegrees == 0 {
ty = y + lineBox.Height()
} else {
ty = y
}
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r.Text(line, tx, ty)
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y += lineBox.Height() + style.GetTextLineSpacing()
}
}