core/scheduler/scheduler.go
2026-06-22 11:48:20 -05:00

464 lines
15 KiB
Go

// Copyright (c) 2026 Jose Cely <me@jacs.guru>
// Use of this source code is governed by MIT-style
// license that can be found in the LICENSE file.
package scheduler
import (
"context"
"fmt"
"sync"
"time"
"git.smarteching.com/goffee/core/logger"
"gorm.io/gorm"
"gorm.io/gorm/clause"
)
// ─── Status types ────────────────────────────────────────────────────────────
// QueueStatus represents the lifecycle state of a queued item.
type QueueStatus string
const (
StatusPending QueueStatus = "pending"
StatusProcessing QueueStatus = "processing" // claimed by a scheduler tick
)
// ProcessedStatus is the final outcome recorded in processed_items.
type ProcessedStatus string
const (
ProcessedOK ProcessedStatus = "ok"
ProcessedError ProcessedStatus = "error"
)
// ─── Models ──────────────────────────────────────────────────────────────────
// QueueItem is a task waiting to be executed.
// Any external program can insert a row into this table to enqueue work.
//
// INSERT INTO queue_items (task_type, payload, priority, max_runs, thread) VALUES (?, ?, ?, ?, ?);
type QueueItem struct {
ID uint `gorm:"primaryKey;autoIncrement"`
TaskType string `gorm:"not null;index"` // e.g. "send_email", "sync_records"
Payload string `gorm:"type:text"` // JSON or plain string, interpreted by the handler
Status QueueStatus `gorm:"not null;default:'pending';index"`
Priority int `gorm:"not null;default:0;index"` // higher = runs first within a tick
MaxRuns int `gorm:"not null;default:1"` // 1 = run once, -1 = repeat indefinitely, N = run N times
Thread int `gorm:"not null;default:0"` // 0 = sequential, 1 = concurrent per type
CreatedAt time.Time
UpdatedAt time.Time
}
// TableName overrides the GORM default.
func (QueueItem) TableName() string { return "queue_items" }
// ProcessedItem is an immutable record of a completed execution.
// Rows are never updated — only inserted.
type ProcessedItem struct {
ID uint `gorm:"primaryKey;autoIncrement"`
QueueItemID uint `gorm:"not null;index"` // FK → queue_items.id (soft ref)
TaskType string `gorm:"not null;index"`
Payload string `gorm:"type:text"`
Status ProcessedStatus `gorm:"not null;index"`
ErrorMsg string `gorm:"type:text"` // empty when Status == "ok"
StartedAt time.Time `gorm:"not null"`
FinishedAt time.Time `gorm:"not null"`
DurationMs int64 `gorm:"not null"` // FinishedAt - StartedAt in ms
CreatedAt time.Time
}
// TableName overrides the GORM default.
func (ProcessedItem) TableName() string { return "processed_items" }
// ─── Handler ─────────────────────────────────────────────────────────────────
// HandlerFunc processes a single queue item.
// Return a non-nil error to mark the item as processed with error status.
type HandlerFunc func(ctx context.Context, item *QueueItem) error
// Registry maps task types to their handlers.
// Register all handlers before calling Scheduler.Start.
type Registry struct {
handlers map[string]HandlerFunc
}
// NewRegistry creates an empty handler registry.
func NewRegistry() *Registry {
return &Registry{handlers: make(map[string]HandlerFunc)}
}
// Register associates a task type with a handler.
// Panics on duplicate registration to catch misconfiguration at startup.
func (r *Registry) Register(taskType string, h HandlerFunc) {
if _, exists := r.handlers[taskType]; exists {
panic(fmt.Sprintf("scheduler: handler already registered for task type %q", taskType))
}
r.handlers[taskType] = h
}
// get returns the handler for a task type, or a fallback error handler.
func (r *Registry) get(taskType string) HandlerFunc {
if h, ok := r.handlers[taskType]; ok {
return h
}
return func(_ context.Context, item *QueueItem) error {
return fmt.Errorf("no handler registered for task type %q", item.TaskType)
}
}
// ─── Store ───────────────────────────────────────────────────────────────────
// Store handles all database operations for the scheduler.
type Store struct {
db *gorm.DB
}
// NewStore creates a Store.
// Tables (queue_items, processed_items)
func NewStore(db *gorm.DB) (*Store, error) {
if db == nil {
return nil, fmt.Errorf("scheduler: db is nil")
}
return &Store{db: db}, nil
}
// Enqueue inserts a new pending task.
// maxRuns controls how many times the task executes: 1 = once (default), -1 = repeat indefinitely.
// thread controls concurrency: 0 = sequential per type, 1 = concurrent per type.
// Any value of maxRuns < -1 is clamped to 1.
func (s *Store) Enqueue(ctx context.Context, taskType, payload string, priority, maxRuns, thread int) (*QueueItem, error) {
if maxRuns < -1 {
maxRuns = 1
}
item := &QueueItem{
TaskType: taskType,
Payload: payload,
Status: StatusPending,
Priority: priority,
MaxRuns: maxRuns,
Thread: thread,
}
if err := s.db.WithContext(ctx).Create(item).Error; err != nil {
return nil, fmt.Errorf("enqueue %s: %w", taskType, err)
}
return item, nil
}
// ClaimBatch atomically claims up to `limit` pending tasks and marks them
// as "processing" so that concurrent scheduler instances never double-execute.
func (s *Store) ClaimBatch(ctx context.Context, limit int) ([]*QueueItem, error) {
var items []*QueueItem
err := s.db.WithContext(ctx).Transaction(func(tx *gorm.DB) error {
query := tx.
Clauses(clause.Locking{Strength: "UPDATE", Options: "SKIP LOCKED"}).
Where("status = ?", StatusPending).
Order("priority DESC, id ASC").
Limit(limit).
Find(&items)
if query.Error != nil {
return query.Error
}
if len(items) == 0 {
return nil
}
ids := make([]uint, len(items))
for i, it := range items {
ids[i] = it.ID
}
return tx.Model(&QueueItem{}).
Where("id IN ?", ids).
Update("status", StatusProcessing).
Error
})
if err != nil {
return nil, fmt.Errorf("claim batch: %w", err)
}
return items, nil
}
// RecordResult writes a ProcessedItem, then either deletes the QueueItem (if
// MaxRuns is exhausted) or decrements MaxRuns and resets the status to pending
// for re-execution on the next tick. A maxRuns of -1 means repeat indefinitely.
func (s *Store) RecordResult(ctx context.Context, item *QueueItem, startedAt time.Time, execErr error) error {
finishedAt := time.Now()
status := ProcessedOK
errMsg := ""
if execErr != nil {
status = ProcessedError
errMsg = execErr.Error()
}
processed := &ProcessedItem{
QueueItemID: item.ID,
TaskType: item.TaskType,
Payload: item.Payload,
Status: status,
ErrorMsg: errMsg,
StartedAt: startedAt,
FinishedAt: finishedAt,
DurationMs: finishedAt.Sub(startedAt).Milliseconds(),
}
return s.db.WithContext(ctx).Transaction(func(tx *gorm.DB) error {
// 1. Insert the immutable result record.
if err := tx.Create(processed).Error; err != nil {
return fmt.Errorf("insert processed_item: %w", err)
}
// 2. Decide: delete the queue item or re-queue it.
// MaxRuns == 1 means "run once" — delete.
// MaxRuns == -1 means "repeat indefinitely" — always re-queue.
// MaxRuns > 1 means "run N times" — decrement and re-queue.
if item.MaxRuns == 1 {
// Exhausted — delete.
if err := tx.Delete(&QueueItem{}, item.ID).Error; err != nil {
return fmt.Errorf("delete queue_item %d: %w", item.ID, err)
}
} else {
// Decrement MaxRuns (if not -1/infinite) and set back to pending.
newMaxRuns := item.MaxRuns
if newMaxRuns > 1 {
newMaxRuns--
}
if err := tx.Model(&QueueItem{}).
Where("id = ?", item.ID).
Updates(map[string]interface{}{
"status": StatusPending,
"max_runs": newMaxRuns,
}).Error; err != nil {
return fmt.Errorf("re-queue queue_item %d: %w", item.ID, err)
}
}
return nil
})
}
// PendingCount returns the number of tasks currently in pending or processing state.
func (s *Store) PendingCount(ctx context.Context) (int64, error) {
var count int64
err := s.db.WithContext(ctx).
Model(&QueueItem{}).
Where("status IN ?", []QueueStatus{StatusPending, StatusProcessing}).
Count(&count).Error
return count, err
}
// RecentProcessed returns the last `n` processed items ordered by newest first.
func (s *Store) RecentProcessed(ctx context.Context, n int) ([]*ProcessedItem, error) {
var items []*ProcessedItem
err := s.db.WithContext(ctx).
Order("id DESC").
Limit(n).
Find(&items).Error
return items, err
}
// RecoverStuck resets any items stuck in "processing" state (e.g. after a
// crash) back to "pending" so they can be re-claimed on the next tick.
// Call this once at startup.
func (s *Store) RecoverStuck(ctx context.Context) (int64, error) {
result := s.db.WithContext(ctx).
Model(&QueueItem{}).
Where("status = ?", StatusProcessing).
Update("status", StatusPending)
return result.RowsAffected, result.Error
}
// ─── Semaphore ───────────────────────────────────────────────────────────────
// Semaphore controls whether the scheduler is allowed to execute tasks.
// Green (true) means tasks can run; Red (false) means tasks are blocked.
type Semaphore struct {
green chan bool
}
// NewSemaphore creates a Semaphore. Pass true to start green, false to start red.
func NewSemaphore(startGreen bool) *Semaphore {
s := &Semaphore{green: make(chan bool, 1)}
s.green <- startGreen
return s
}
// SetGreen allows task execution to proceed.
func (s *Semaphore) SetGreen() {
<-s.green
s.green <- true
}
// SetRed blocks task execution.
func (s *Semaphore) SetRed() {
<-s.green
s.green <- false
}
// IsGreen reports whether execution is currently allowed.
func (s *Semaphore) IsGreen() bool {
val := <-s.green
s.green <- val
return val
}
// ─── Scheduler ───────────────────────────────────────────────────────────────
// Scheduler polls the database every interval and executes pending tasks.
type Scheduler struct {
interval time.Duration
rateLimit int // max tasks per tick; 0 = unlimited
semaphore *Semaphore
store *Store
registry *Registry
stop chan struct{}
done chan struct{}
}
// SchedulerConfig holds constructor options.
type SchedulerConfig struct {
Interval time.Duration
RateLimit int // 0 = unlimited
}
// NewScheduler creates a Scheduler.
func NewScheduler(cfg SchedulerConfig, sem *Semaphore, st *Store, reg *Registry) *Scheduler {
return &Scheduler{
interval: cfg.Interval,
rateLimit: cfg.RateLimit,
semaphore: sem,
store: st,
registry: reg,
stop: make(chan struct{}),
done: make(chan struct{}),
}
}
// Start launches the scheduler goroutine.
func (s *Scheduler) Start(ctx context.Context) {
go s.run(ctx)
}
// Stop signals the scheduler and waits for it to exit cleanly.
func (s *Scheduler) Stop() {
close(s.stop)
<-s.done
}
// run is the main event loop.
func (s *Scheduler) run(ctx context.Context) {
defer close(s.done)
ticker := time.NewTicker(s.interval)
defer ticker.Stop()
for {
select {
case <-ctx.Done():
logger.ResolveLogger().Info("[scheduler] context cancelled, shutting down")
return
case <-s.stop:
logger.ResolveLogger().Info("[scheduler] stop requested, shutting down")
return
case t := <-ticker.C:
s.tick(ctx, t)
}
}
}
// tick runs on every ticker event.
func (s *Scheduler) tick(ctx context.Context, t time.Time) {
ts := t.Format(time.TimeOnly)
if !s.semaphore.IsGreen() {
logger.ResolveLogger().Info(fmt.Sprintf("[scheduler] tick %s — semaphore RED, skipping", ts))
return
}
limit := s.rateLimit
if limit == 0 {
limit = 1000
}
items, err := s.store.ClaimBatch(ctx, limit)
if err != nil {
logger.ResolveLogger().Error(fmt.Sprintf("[scheduler] tick %s — claim error: %v", ts, err))
return
}
if len(items) == 0 {
return
}
logger.ResolveLogger().Info(fmt.Sprintf("[scheduler] tick %s — executing %d task(s)", ts, len(items)))
// Split items into sequential vs concurrent groups.
var sequential []*QueueItem
concurrentGroups := make(map[string][]*QueueItem) // taskType -> items
for _, item := range items {
if item.Thread != 0 {
concurrentGroups[item.TaskType] = append(concurrentGroups[item.TaskType], item)
} else {
sequential = append(sequential, item)
}
}
// Execute sequential items one at a time.
for i, item := range sequential {
s.execute(ctx, item, i+1, len(items))
}
// Execute concurrent groups in parallel per type.
for _, group := range concurrentGroups {
s.executeGroup(ctx, group, len(items))
}
if remaining, err := s.store.PendingCount(ctx); err == nil {
logger.ResolveLogger().Info(fmt.Sprintf("[scheduler] tick %s — done (%d task(s) still queued)", ts, remaining))
}
}
// execute runs one task and records the result regardless of outcome.
func (s *Scheduler) execute(ctx context.Context, item *QueueItem, pos, total int) {
logger.ResolveLogger().Info(fmt.Sprintf("[scheduler] [%d/%d] starting task id=%d type=%s", pos, total, item.ID, item.TaskType))
startedAt := time.Now()
handler := s.registry.get(item.TaskType)
execErr := handler(ctx, item)
if execErr != nil {
logger.ResolveLogger().Error(fmt.Sprintf("[scheduler] [%d/%d] task id=%d FAILED: %v", pos, total, item.ID, execErr))
} else {
logger.ResolveLogger().Info(fmt.Sprintf("[scheduler] [%d/%d] task id=%d OK (%.0fms)",
pos, total, item.ID, float64(time.Since(startedAt).Milliseconds())))
}
if err := s.store.RecordResult(ctx, item, startedAt, execErr); err != nil {
logger.ResolveLogger().Error(fmt.Sprintf("[scheduler] [%d/%d] failed to record result for id=%d: %v", pos, total, item.ID, err))
}
}
// executeGroup runs all items in a group concurrently using goroutines.
// Each item's result is recorded independently.
func (s *Scheduler) executeGroup(ctx context.Context, items []*QueueItem, total int) {
var wg sync.WaitGroup
wg.Add(len(items))
for _, item := range items {
item := item // capture range variable
go func() {
defer wg.Done()
// Find the item's position among all items for logging context.
// Since we don't have global position here, use a local index.
s.execute(ctx, item, 0, total)
}()
}
wg.Wait()
}